"It has many parts and you can build your own robot on the card," he says. Jordi, who wrote the lore text for the cards, says his favorite is Pilot from the Machina Cult, who is depicted inside a steel golem that's basically a magic Voltron. The Daemonic Desertlands are described as the home of Dahlia the dagger-witch, a character you eventually meet, while the Arbiter Book is described as a tool an Arbiter can use to update a "Master Grimoire", and you just know that's going to become relevant once an Arbiter arrives to investigate the conditions of your exile. "Because you see your art inside, part of you is inside of the game now."Įach card reveals a bit of the setting too. "Including player creativity in a story improved the immersion in some way," says creative director Jordi de Paco. Just like in Eternal Home Floristry, this small act of personal expression helps the game feel like yours.
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